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Universe: StarCraft
Wraith Space Superiority Fighter
The Wraith is the workhorse fighter craft of the Terran forces in the Koprulu sector. It is moderately durable and carries a respectable armament.
The main mission profile for the Wraith is air superiority. In-game, its air-to-air missiles deal 20 damage per hit, which is considerable, and allows masses of Wraiths to quickly down even capital ships. Their anti-ground attack is much weaker, at only 8 damage per hit and with a lower rate of fire, and Wraiths are generally better used for skirmishes and rapid strikes than for leveling buildings or wiping out masses of ground troops (although they can take on such roles if pressed).
The Wraith's name probably comes from its standard-issue cloaking device, which allows the craft to evade detection against conventional forces. While the cloak generator can only supply enough power for brief periods of use, experienced commanders can put that time to great effect if the enemy is unprepared for such a threat. Anti-cloak sensors immediately reveal the position of the fighter, as do certain special abilities. Once revealed, Wraiths are quite vulnerable to heavy anti-air fire from ground units, especially Goliath walkers.
Wraiths were eventually supplemented in the anti-air role by Valkyrie missile frigates, which were designed to slaughter swarms of Zerg Mutalisks. These aerial aliens had proven capable of engaging Wraiths on a more or less one-for-one basis.
Record 1502 - vehicle/ship class - Last update 09 Nov 2007, 13:21:06
Entry written by: Torvus
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